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The Mission 

With the monthly podcast 10 Minute TTRPGs I’ve been trying to help demystify entry into the game design process, which is to say I want everyone to understand that they have what it takes to design games. I won’t say there’s not people who pick it up faster than others or for whom the work is more appealing than it is to others, but I really believe everyone can create at least one game. But what’s really incredible is that nobody else can create the games You create. I’m just here to lend a bit of a helping hand. 

In this game we’re setting the timer to 10 minutes and putting ourselves in the hot seat. By the time that timer goes off we’re going to have at least an ashcan* of a game, I promise. 

I explain the 3 Questions, what seeds of inspiration are and how to use them and in a quick process help you maybe get the push you ned to try game design, or the inspiration to pick it up again. Maybe you'll use it like I sometimes do just as a whetstone to keep sharp! Either way, I'd love to hear any results you have in my comments here! Thank you!

An Ashcan* is like a demo, it’s a less fleshed out version of a game or a shorter one, to give people an impression of the full game and let them play a  version of it before you finish/release the more polished version. 

Published 1 day ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorcutestpatoot games

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10mttrpg.pdf 224 kB
10 Minute TTRPG PLAINTEXT .pdf 95 kB

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